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5. Inputs/Switches

5.1 Requirements:

Well, we're looking for realism. But, professionally made switches, knobs, whatever can be VERY expensive. And we're not looking for something that's actually flightworthy, just something that presents such an appearance. So, we'll be cutting a few corners for the sake of affordability.

5.1.1 Hardware Needed:

keyboard.........: One old-style keyboard (i forget the name... will update)
switches.........: Lots
knobs............: rotary encoders? (i'm looking this one up)
buttons..........: Lots, again (hmm... canabalize old keyboards for this one?)

5.2 Setup Procedures:

I've found some useful sites (see 9.5), and what we will be doing is hooking up any switches through a keyboard interface. I mean, instead of using the keys of the keyboard to act as switches, we'll be using other stuff, but wiring it through the keyboard's circuitry so it 'thinks' the keys are being pressed. Pretty cut and dry, in concept. One problem are that might come into play, is multiple keypresses. Shift-G, Ctrl-X, whatever. But, with all the single keypresses available, as well as all the buttons on the throttle and yoke assemblys, that shouldn't be a problem.

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